Monday, May 29, 2006
Monday morning rant.
This rant is provoked by some talk on guild chat yesterday. I want it to stop right there, so I will explain how things work to all who don't understand.
First and foremost - If you haven't already, read our rules at
http://wowtiger.blogspot.com/2006/03/rules-and-regulations.html
If you have, but you are not sure what they say, read them again.
Pay extra attention to rule number 6. - it goes like this:
Ask for help if you need help, that is what guild is for, but don't expect that everyone will drop everything they do right away to jump into helping you. Everyone in this guild will help a guildie in need IF they can at the given moment. If not, just try having some patience, and try arranging for later time. Don't forget we are all here to have fun. Do not annoy people with requests. If there is no one whilling to help at any given time you will have to do it yourself - we all did. Do not treat players higher level than you as your personal leveling/grinding robots.
All of the rules are fairly simple and mostly common sense. If you are not prepared to go by them, I would ask you to leave the guild immediately.
As it is, Tiger is a friendly guild. Friendship and loyalty is promoted above everything else, however if any of you equal "friendly" with "doing my work instead of me" are dead wrong. All of us did our time with leveling, went on soloing, joining pickup groups, forming guild groups and finally ending the leveling treadmill on our own. Some of you can play more and do it faster, some of you will do it slower, but all of you are able to do it without relying on someone babysitting you all the time - that's a fact. You can ask for some babysitting but under no circumstance are you entitled to demand it. Nobody in this guild will tell you how to spend your time online, and you are not in the position to arrange and organise other people's time.
Here are some examples:
- You finish the quest chain yourself, but there is a hard boss in the end that you need help killing. You ask for help and whoever decides to do it, will have to take 10-15 minutes of his time to do it. This is no fuss and is almost always answered.
(On contrary asking for someone to drop down everything he is doing for a few hours and run arround with you killing murlocs or something, while he has only a few hours time to spend online is much harder - just use some common sense with the requests you have and you will meet a positive answer much more often).
- Instances. For all of you wanting to go to Zul'Farak, Scarlet Monastery etc. You have to understand that we did those instances a million times and that we are sick of them. That is one thing. That is however not the reason you won't get some of us helping you out, but you HAVE to at least do your part of the job before - at least do so much and get a group going, put it on the calendar in advance and ask. You are missing lots of fun that way, because doing these instances of your level with a group of guildies of similar levels, is the way for you to become good ad what you are doing, and develop friends among guildies, because there is no better way of developing a friendship as is doing something hard together and relying on each other and feeling the joy of victory and frustration of defeat together.
One other thing - I do not want discussions about who is good and who is bad and who did what on guild chat - ever. If you have a problem with someone, try talking it out through private messages, if it doesn't work, bring it up to me or one of the officers also in private messages.
I hereby conclude my rant with these words. You guys make a great guild and I wouldn't change you for any other. We are good at what we do and we are getting better all the time. Little patience understanding and common sense goes a long way in improving our relationships, but solid friendships are built brick by brick - they do not just become.
Cheers Tigers!
Perun
First and foremost - If you haven't already, read our rules at
http://wowtiger.blogspot.com/2006/03/rules-and-regulations.html
If you have, but you are not sure what they say, read them again.
Pay extra attention to rule number 6. - it goes like this:
Ask for help if you need help, that is what guild is for, but don't expect that everyone will drop everything they do right away to jump into helping you. Everyone in this guild will help a guildie in need IF they can at the given moment. If not, just try having some patience, and try arranging for later time. Don't forget we are all here to have fun. Do not annoy people with requests. If there is no one whilling to help at any given time you will have to do it yourself - we all did. Do not treat players higher level than you as your personal leveling/grinding robots.
All of the rules are fairly simple and mostly common sense. If you are not prepared to go by them, I would ask you to leave the guild immediately.
As it is, Tiger is a friendly guild. Friendship and loyalty is promoted above everything else, however if any of you equal "friendly" with "doing my work instead of me" are dead wrong. All of us did our time with leveling, went on soloing, joining pickup groups, forming guild groups and finally ending the leveling treadmill on our own. Some of you can play more and do it faster, some of you will do it slower, but all of you are able to do it without relying on someone babysitting you all the time - that's a fact. You can ask for some babysitting but under no circumstance are you entitled to demand it. Nobody in this guild will tell you how to spend your time online, and you are not in the position to arrange and organise other people's time.
Here are some examples:
- You finish the quest chain yourself, but there is a hard boss in the end that you need help killing. You ask for help and whoever decides to do it, will have to take 10-15 minutes of his time to do it. This is no fuss and is almost always answered.
(On contrary asking for someone to drop down everything he is doing for a few hours and run arround with you killing murlocs or something, while he has only a few hours time to spend online is much harder - just use some common sense with the requests you have and you will meet a positive answer much more often).
- Instances. For all of you wanting to go to Zul'Farak, Scarlet Monastery etc. You have to understand that we did those instances a million times and that we are sick of them. That is one thing. That is however not the reason you won't get some of us helping you out, but you HAVE to at least do your part of the job before - at least do so much and get a group going, put it on the calendar in advance and ask. You are missing lots of fun that way, because doing these instances of your level with a group of guildies of similar levels, is the way for you to become good ad what you are doing, and develop friends among guildies, because there is no better way of developing a friendship as is doing something hard together and relying on each other and feeling the joy of victory and frustration of defeat together.
One other thing - I do not want discussions about who is good and who is bad and who did what on guild chat - ever. If you have a problem with someone, try talking it out through private messages, if it doesn't work, bring it up to me or one of the officers also in private messages.
I hereby conclude my rant with these words. You guys make a great guild and I wouldn't change you for any other. We are good at what we do and we are getting better all the time. Little patience understanding and common sense goes a long way in improving our relationships, but solid friendships are built brick by brick - they do not just become.
Cheers Tigers!
Perun
Zul'Gurub progress report
I am proud to say that we finally got jeklik under 50%. Glurtz' bro ther gave us some solid advice and it really worked. We died from the bat bombs afterwards, but that was mostly because of the fact that we didn't know what to expect. I think she will bite the dust next time we meet.
Didn't waste much time with her, we just proceeded to Venoxis and killed him , and he dropped the same crappy loot as last time. We decided to stop there, take some pictures and go home.
I will post some shots later today.
Congratulations to all the participants for a job well done.
Didn't waste much time with her, we just proceeded to Venoxis and killed him , and he dropped the same crappy loot as last time. We decided to stop there, take some pictures and go home.
I will post some shots later today.
Congratulations to all the participants for a job well done.
Thursday, May 18, 2006
Zul'Gurub story continues
We did it once, lets make it happen again on Sunday! Sign up and let us paint the walls with troll blood and guts!
Perun
Perun
Monday, May 15, 2006
Tiger does fun stuff!
Decided to upload some funny moments of our history.

Maraudon walking on water. Check out Naarman being asocial on the side :P

Ashrak having a need to hide in corners like a true rogue!

Tanks back to back.

I swear I caught more fish that day!

Kiaras telling me bone-chilling stories just before we entered Sholo!

I knew mages were imba, but that they can fly while being dead ... this has to stop Blizz!
Anyway, those are some funny moments I managed to capture while being arround you guys, hope you have a laugh.

Maraudon walking on water. Check out Naarman being asocial on the side :P

Ashrak having a need to hide in corners like a true rogue!

Tanks back to back.

I swear I caught more fish that day!

Kiaras telling me bone-chilling stories just before we entered Sholo!

I knew mages were imba, but that they can fly while being dead ... this has to stop Blizz!
Anyway, those are some funny moments I managed to capture while being arround you guys, hope you have a laugh.
Ameyja's PvP practice
Ameyja is organising these at least once per week, so if any of you wnat to have some fun killing and getting killed in battlegrounds, put your name up to the calendar event and zou get the possibility to stand side by side with the future horde battleground stars :P
Well ..realisticaly we lost most of the battles against really good organised Alliance teams, BUT they didn't wipe the floor with us, and we are getting better at doing it. It was also great fun as we spent time chatting between battlegrounds, here are some pictures. This is one of the rare opportunities to see a santa-Nurgs on his XXL raindeer. Check it out.


Well ..realisticaly we lost most of the battles against really good organised Alliance teams, BUT they didn't wipe the floor with us, and we are getting better at doing it. It was also great fun as we spent time chatting between battlegrounds, here are some pictures. This is one of the rare opportunities to see a santa-Nurgs on his XXL raindeer. Check it out.


Monday, May 08, 2006
Zul'Gurub progress report
Or how we started our collection of heads.
Tigers. Yesterday evening expedition force made of Tiger and our sister guild Dance Macabre, went into Zul'Gurub hungry of revenge for the past failed attempts. Our wounds were healed, we were ready and hungry of victory. We had a very good team combination and everything was looking bright. We never cleaned those regular mob groups as smooth as we did, everyone did great. Then we crossed the bridge, dealth with all the regular mobs and there he was - Venoxis, standing atop the altar with his four snake minions.
We felt a need to try out new tactics, and since yours truly read that every time you kill one of his minions, his attack power gets a boost, we decided to keep the snakes sheeped/sleeped or othervise controlled untill we deal with the big guy. This didn't work, as the sheeps were breaking constantly and snakes running arround the place and us being unable to focus fire on the boss - so we died.
Resurrected, healed and re-buffed we decided to go for the old tactics. Killing the adds before killing him. And we lost Ameyja right at the beginning. Everything went downhill from there, from Gortesh dying at 50% right after he turned into a snake, to me taking the aggro over after him running arround a bit and dying in one shot right after.
Resurrected, healed and rebuffed we tried a slightly different approach with Gortesh pulling him into the corner, while the rest of us downed the adds. Then we stayed out of range and only went for ranged DPS, while Gortesh tanked and all healers were focused on him. He changed into a snake and Gortesh started kiting him arround the place and out of his poison clouds. At 20% he started dealing alot of damage, we all went in for a kill. Gortesh went down, I took over and we got him down to just 1 or 2 % when I died, But we had the kill. Everyone went all out and he went down!. For a second everyone was silent, half of the raid was dead, and then we started shouting like idiots over teamspeak. It was great. Our first Zul'Gurub boss, and our first boss that took coordination from more than 10 people was down, his body laying infront of us. Loot half-sucked, but I think none of us thought about the loot too much.
We went for Jeklik next, still light headed from Venoxis, and had a few unneeded deaths on our way there, before we got our wits back. Cleared the path and there was the feared Bat lady, High priestess Jeklik. On first attempt we got her down to 51% - we needed her at 50% in order to stop the spawning of annoying bat adds, but unfortunately we never succeded in that. Either we were unable to controll the adds and few of them broke away from the main group recieving the AOE and went on killing our healers, or Jeklik herself went crazy and didn't want to go back to the tank no matter how much he taunted. We need some more practice there before we manage to kill her, but important thing is that every time we do it, we do it slightly better than the last time so that is what counts. Congratulation to Eru for leading the raid, and all the rest of you, you know who you are, for doing your piece of the job as it should be done.
So as of yesterday, one head is rotting on the sun ontop of a pike outside our huts. Venoxis.
Cheers!
Perun
Tigers. Yesterday evening expedition force made of Tiger and our sister guild Dance Macabre, went into Zul'Gurub hungry of revenge for the past failed attempts. Our wounds were healed, we were ready and hungry of victory. We had a very good team combination and everything was looking bright. We never cleaned those regular mob groups as smooth as we did, everyone did great. Then we crossed the bridge, dealth with all the regular mobs and there he was - Venoxis, standing atop the altar with his four snake minions.
We felt a need to try out new tactics, and since yours truly read that every time you kill one of his minions, his attack power gets a boost, we decided to keep the snakes sheeped/sleeped or othervise controlled untill we deal with the big guy. This didn't work, as the sheeps were breaking constantly and snakes running arround the place and us being unable to focus fire on the boss - so we died.
Resurrected, healed and re-buffed we decided to go for the old tactics. Killing the adds before killing him. And we lost Ameyja right at the beginning. Everything went downhill from there, from Gortesh dying at 50% right after he turned into a snake, to me taking the aggro over after him running arround a bit and dying in one shot right after.
Resurrected, healed and rebuffed we tried a slightly different approach with Gortesh pulling him into the corner, while the rest of us downed the adds. Then we stayed out of range and only went for ranged DPS, while Gortesh tanked and all healers were focused on him. He changed into a snake and Gortesh started kiting him arround the place and out of his poison clouds. At 20% he started dealing alot of damage, we all went in for a kill. Gortesh went down, I took over and we got him down to just 1 or 2 % when I died, But we had the kill. Everyone went all out and he went down!. For a second everyone was silent, half of the raid was dead, and then we started shouting like idiots over teamspeak. It was great. Our first Zul'Gurub boss, and our first boss that took coordination from more than 10 people was down, his body laying infront of us. Loot half-sucked, but I think none of us thought about the loot too much.
We went for Jeklik next, still light headed from Venoxis, and had a few unneeded deaths on our way there, before we got our wits back. Cleared the path and there was the feared Bat lady, High priestess Jeklik. On first attempt we got her down to 51% - we needed her at 50% in order to stop the spawning of annoying bat adds, but unfortunately we never succeded in that. Either we were unable to controll the adds and few of them broke away from the main group recieving the AOE and went on killing our healers, or Jeklik herself went crazy and didn't want to go back to the tank no matter how much he taunted. We need some more practice there before we manage to kill her, but important thing is that every time we do it, we do it slightly better than the last time so that is what counts. Congratulation to Eru for leading the raid, and all the rest of you, you know who you are, for doing your piece of the job as it should be done.
So as of yesterday, one head is rotting on the sun ontop of a pike outside our huts. Venoxis.
Cheers!
Perun
Friday, May 05, 2006
Coming and going
... is grasss really greener on the other side
We had a high level leaving our guild this week. While I don't see that as a problem, and while fluctuation among guild ranks is a normal occurence - people come and people go, leaving for the big guilds that offer "sweet stuff" is a serious setback for small and medium guilds out there, because they endup serving as a training grounds for big guilds future members. I know they want our members. You know why they want 'em? Because by the time they level up to 60, and spend some time going through encounters we are able to manage, they grow to become highly skilled, team oriented, responcible players that are able to maximise on their skill in order to compensate the lack of equipment. Tigers, when you get up to 60, and spend some time polishing your trade, you will be better than most people out there. Yes, someone that has been to a certain place a hundred times, will be able to do a better job than you at the time you start, but you will think, and adapt, and make the moust out of very limited amount of supply. You will be elite.
Tiger is by no means a small guild, as it has over 80 members, and what is most important, most of them are active, so if you look at our guild roster, there is only a small percentage of members that have not been logged in for a longer amount of time. With time, most of our members will become high level, and most of them won't leave, unless something really devastating happens. Our capability of endgame will increase. Approximately two months ago, when we first time went into Zul'Gurub, we had less than 10 players there from our guild. Last week on the failed attempt to get a raid going, we had 12 Tigers that logged in for the raid, and that is a big increase. In a month or two, I think we can safely predict that Tiger will be able to do Zul'Gurub, from the number perspective, and slowly start aiming at bigger the bigger things. There is always some kind of setback you have to overcome as you go through it. First you don't have the numbers, then when you finally manage the numbers, you realise that your gear isn't enough to withsand the pounding you are getting, so you work to improve that and move to the next challenge, where you again figure out you are gimped, so you try improving and so on and so on. That is the life in high end WoW instances - unfortunately Blizzard has no initiative to add anything really inovative into the game, except tougher mobs, tougher scripted events that require more and more coordination and better gear. But that is how it is, you can either stop playing at level 60, and miss half of the game, or work your way up slowly. maybe they introduce something new with the expansion, but all I smell is more instances and more levels. They will just extend the treadmill. I don't say by no means that wow is not a good, fun game, or most of us wouldn't be playing it, but with the resources Blizzard has, it could be so much more. What differs us from the big guilds is that we really try to have fun. We do not take things too seriously. We don't take them light either if they are hard, but whatever you do there is space for some fooling arround if its done at the right moment.
If you want a fast way to get epics, Tiger is not the right guild for you. We are working towards the goal to be able to get our players decked out in epic gear, but that is something that will take time. We are doing other things also. Ameyja from our sister guild Dance Macabre is organising pre made battleground teams once or twice a week, some of our members are always there and its great fun. We currently suck against really organised oponnents, but we are getting better, and that is important. We are doing alot of things, but as I said many times before, don't wait for anything to be served to you. If you want to go to Stratholme, take it up on you and get some guild mates together. Post it on the Group Calendar a few days before you want to go, a big chance is that you are going to have a full team by the time it happens. Sometimes it will fail, but most of the times it won't. If you want something to happen, take it up and make it happen.
Fact of the matter is that not me, or anybody else can tell you what to do in order to have fun. If you think that being a part of some other guild will make you happy, go for it. I'm sad when any of our members decide to leave, but I won't make them stay if they want to do other things. It is also a step back for the guild, but not a disaster. Only thing i know is Perun will see the inside of many big places, and will get whacked by all different strange creatures out there. Wether you want to be there when that happens, or you rather be somewhere else is entirely up to you.
Big cheers for Bullus, Grimey, Jefimija and the crew for constantly doing things at level 30ish-40ish. I would like to see more of you take initiative like that.
We had a high level leaving our guild this week. While I don't see that as a problem, and while fluctuation among guild ranks is a normal occurence - people come and people go, leaving for the big guilds that offer "sweet stuff" is a serious setback for small and medium guilds out there, because they endup serving as a training grounds for big guilds future members. I know they want our members. You know why they want 'em? Because by the time they level up to 60, and spend some time going through encounters we are able to manage, they grow to become highly skilled, team oriented, responcible players that are able to maximise on their skill in order to compensate the lack of equipment. Tigers, when you get up to 60, and spend some time polishing your trade, you will be better than most people out there. Yes, someone that has been to a certain place a hundred times, will be able to do a better job than you at the time you start, but you will think, and adapt, and make the moust out of very limited amount of supply. You will be elite.
Tiger is by no means a small guild, as it has over 80 members, and what is most important, most of them are active, so if you look at our guild roster, there is only a small percentage of members that have not been logged in for a longer amount of time. With time, most of our members will become high level, and most of them won't leave, unless something really devastating happens. Our capability of endgame will increase. Approximately two months ago, when we first time went into Zul'Gurub, we had less than 10 players there from our guild. Last week on the failed attempt to get a raid going, we had 12 Tigers that logged in for the raid, and that is a big increase. In a month or two, I think we can safely predict that Tiger will be able to do Zul'Gurub, from the number perspective, and slowly start aiming at bigger the bigger things. There is always some kind of setback you have to overcome as you go through it. First you don't have the numbers, then when you finally manage the numbers, you realise that your gear isn't enough to withsand the pounding you are getting, so you work to improve that and move to the next challenge, where you again figure out you are gimped, so you try improving and so on and so on. That is the life in high end WoW instances - unfortunately Blizzard has no initiative to add anything really inovative into the game, except tougher mobs, tougher scripted events that require more and more coordination and better gear. But that is how it is, you can either stop playing at level 60, and miss half of the game, or work your way up slowly. maybe they introduce something new with the expansion, but all I smell is more instances and more levels. They will just extend the treadmill. I don't say by no means that wow is not a good, fun game, or most of us wouldn't be playing it, but with the resources Blizzard has, it could be so much more. What differs us from the big guilds is that we really try to have fun. We do not take things too seriously. We don't take them light either if they are hard, but whatever you do there is space for some fooling arround if its done at the right moment.
If you want a fast way to get epics, Tiger is not the right guild for you. We are working towards the goal to be able to get our players decked out in epic gear, but that is something that will take time. We are doing other things also. Ameyja from our sister guild Dance Macabre is organising pre made battleground teams once or twice a week, some of our members are always there and its great fun. We currently suck against really organised oponnents, but we are getting better, and that is important. We are doing alot of things, but as I said many times before, don't wait for anything to be served to you. If you want to go to Stratholme, take it up on you and get some guild mates together. Post it on the Group Calendar a few days before you want to go, a big chance is that you are going to have a full team by the time it happens. Sometimes it will fail, but most of the times it won't. If you want something to happen, take it up and make it happen.
Fact of the matter is that not me, or anybody else can tell you what to do in order to have fun. If you think that being a part of some other guild will make you happy, go for it. I'm sad when any of our members decide to leave, but I won't make them stay if they want to do other things. It is also a step back for the guild, but not a disaster. Only thing i know is Perun will see the inside of many big places, and will get whacked by all different strange creatures out there. Wether you want to be there when that happens, or you rather be somewhere else is entirely up to you.
Big cheers for Bullus, Grimey, Jefimija and the crew for constantly doing things at level 30ish-40ish. I would like to see more of you take initiative like that.
Wednesday, May 03, 2006
Zul'Gurub troll infestation
After some thinking and pondering, as much as an orc can handle, having recieved a few blows to his head every now and then, I figured that we have let those trolls in Zul'Gurub at peace for too long. In order to keep them from overpopulating the surrounding areas in Stranglethorn vale, we should take up on ourselves to reduce their numbers significantly this weekend.
I also heard that Jeklik, the high priestes and Venoxis have talked very bad things about us, so we should teach them not to do that ever again, or at least for some time. We should go and gang spank them. 20 brave people are required for the spanking. In short - ZG, next sunday, teams start forming at 5:30 in Grom'gol, so we really take off at 6.
Sharpen your swords, get all possible potions and resistances, cause we are taking them down this time.
See you ingame.
Perun
I also heard that Jeklik, the high priestes and Venoxis have talked very bad things about us, so we should teach them not to do that ever again, or at least for some time. We should go and gang spank them. 20 brave people are required for the spanking. In short - ZG, next sunday, teams start forming at 5:30 in Grom'gol, so we really take off at 6.
Sharpen your swords, get all possible potions and resistances, cause we are taking them down this time.
See you ingame.
Perun
//Weekly leveling progress report\\
Active level 60:
Ashrak - Rogue
Machevelan - Shaman
Karkuvul - Shaman
Karashi - Warrior
Ralphlars - Rogue
Merkoth - Mage
Zaigerne - Shaman
Kiaras - Druid
Voda - Shaman
Harriy - Mage
Naarman - Priest
Greendoks - Rogue
Glurtz - Warlock
Wazek - Rogue
Gantor - Priest
Perun - Warrior
Gurell - Warlock
Irvana - Warlock
Deranbedude - Warrior
Brem - Warrior
Up and comming:
Killerr - Shaman lvl 51
Grimey - Shaman lvl 52
Jefimija - Warlock lvl 52
Xyndro - Hunter lvl 51
Darkwulff - Warrior 50
Ashrak - Rogue
Machevelan - Shaman
Karkuvul - Shaman
Karashi - Warrior
Ralphlars - Rogue
Merkoth - Mage
Zaigerne - Shaman
Kiaras - Druid
Voda - Shaman
Harriy - Mage
Naarman - Priest
Greendoks - Rogue
Glurtz - Warlock
Wazek - Rogue
Gantor - Priest
Perun - Warrior
Gurell - Warlock
Irvana - Warlock
Deranbedude - Warrior
Brem - Warrior
Up and comming:
Killerr - Shaman lvl 51
Grimey - Shaman lvl 52
Jefimija - Warlock lvl 52
Xyndro - Hunter lvl 51
Darkwulff - Warrior 50